package tournamentmanager;

import java.io.Serializable;

public class ChessEngine implements Serializable {
    
	private static final long serialVersionUID = -3976935219609644562L;

	private String workingDirectory;

    private String command;

    private String name;

    public ChessEngine(String name, String command, String workingDirectory) {
        this.name = name;
        this.command = command;        
        this.workingDirectory = workingDirectory;        
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public void setCommand(String command) {
        this.command = command;
    }

    public String getCommand() {    	
        return command;
    }

    public void setWorkingDirectory(String workingDirectory) {
        this.workingDirectory = workingDirectory;
    }

    public String getWorkingDirectory() {
        return workingDirectory;
    }

    public String toString() {
        return name;
    }

}